Emperors Choice Games and Miniatures Corp.


Ice Mist Sea - bitterly cold sea on the north coast of Khaora.

Iliek-Kiran - A mountain in the heaven wall chain of mountains that border Falohyr and the Withered Lands. Some say it holds a deep Rhingalorean hall, one whose heartbeat has never stilled but beats restlessly on, waiting for the stamp of Dwarven feet to once again echo in its walkways.

Ilvykasi -  An ancient race from far beyond the green stretches of Khaas.  Come here through the nexus long a go, they are barely remembered with any dignity.  The most any know is the tatters of stories concerning their great riches and deep vaults of magic.

Insurrection Of Kings - The Pandoori were a fractious, life-filled people who quarreled with one another as much as others.  They also ruled their empire with a central king under which other provincial kings swore allegiance (the so-called Pandooris Kings).  This system worked mostly but often broke down as the individual kings fought with each and the high king.  Some of these quarrels broke out into wars and some went farther into true succession from the Pandooris Empire. These times were characterized as "insurrections" and some were titled as useful appellations for history.  All told, there were seven "Insurrection of Kings", of which perhaps the Fifth Insurrection of Kings is the most well known.

Intergalactic Core Powers - a very shadowy reference to the powers the Kthoi ran up against during their expansion and conquering of the Multiverse.  These powers, while unnamed, are the ones that drove the Kthoi back to their original domains, as well as are attributed to birthing sentience in the Kthoi slave races.  This spawned the Wars of Freedom and ended in the overthrow of the Kthoi.

Interstellar War - conflict between the Free Mages of the Circle (of Light) and the influx of interstellar races from beyond Khaas.  Its conclusion left Archaela, the fifth continent, a radioactive ruin and pushed the entire world into a 10,000 period of darkness and chaos.  The vast majority of civilization shifts to the third continent of Khaora in the aftermath of this war.

Invien Dokal - First wizard accounted for with the disease that later came to bear his name: Invien Dokal's Bane.  This disease is a mental illness characterized by periodic motor or sensory seizures, often resulting from the discharge of mana over periods of time.   Usually accompanied by a loss of consciousness for a period (lasting 1d20 minutes) while the victim is gripped with motor convulsions, whereupon they ‘empty’ of mana, usually by discharging random spells.  This is but one of many arcane maladies found in the World of Khaas.

Iridonos - This god? goddess? is the epitome of lust, debauchery, excess, and decadence. Worldwide in scope, its numerous followers are becoming a nuisance due to their loose and unreliable habits as well as their selfish, evil natures.

Ironfang - World named for its impossibly tall mountains of iron. Traveled to by the Elven Warrior Mounavernor duLesmque and noted in his journal. It possessed an irrepressible glare from the light shed by two suns, an air mixture intolerant to Elves, man or beast and a varying gravitational pull.

Ironleg Horses - this is a Talafarian breed of steeds well known for their great endurance and power.  There is a both a heavy muscled breed used by the Talafarian militia and soldiers as well as a lighter framed Ironleg breed that dominates the horsed relays in Talafar.

Isles of Fire - A small nation growing into something beyond a few ragtag bunches of squabbling settlements on the slopes of the mountains.

Ithalos - one of the northern 'civilized' countries perched on the edge of the wilderness.  Ithalos is an older, centrally located nation, with a proud history of people who have left their mark on the broad scope of history.

©2003-2004 Emperors Choice Games and Miniatures Corp. All rights reserved.